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	<title>Age of Conan [KANZER]</title>
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		<title>Is Rising Arms For You?</title>
		<link>http://rakanzer.wordpress.com/2008/04/25/is-rising-arms-for-you/</link>
		<comments>http://rakanzer.wordpress.com/2008/04/25/is-rising-arms-for-you/#comments</comments>
		<pubDate>Fri, 25 Apr 2008 04:26:59 +0000</pubDate>
		<dc:creator>rakanzer</dc:creator>
				<category><![CDATA[Guild]]></category>

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		<description><![CDATA[As Age of Conan is around the corner, the guild is preparing for release. The requirements for recruitment have been raised and the standard will be set by the guild leaders. With the final stages of the game coming to a close and the lack of a free open beta, the guild is getting a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rakanzer.wordpress.com&amp;blog=3536051&amp;post=11&amp;subd=rakanzer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img src="http://img.photobucket.com/albums/v15/eziekel/Isrisingarmsforyou.jpg" alt="" width="397" height="263" /></p>
<p>As Age of Conan is around the corner, the guild is preparing for release.  The requirements for recruitment have been raised and the standard will be set by the guild leaders.  With the final stages of the game coming to a close and the lack of a free open beta, the guild is getting a professional revamp to the guilds heart and soul.</p>
<p><em>&#8220;We need you to take the game to another level&#8230; success is built upon how much you put into it&#8221;</em></p>
<p style="text-align:left;">-Oxus (GuildMaster)</p>
<p><em>&#8220;It is an uphill battle and we will be in it till the end&#8221;</em></p>
<p style="text-align:left;">-Krol (Councilman)</p>
<p>Many of our members have made their plans for pre-release date from collecting their supplies for the 72 hour grind fest to 80 to taking off a week from work to level.  The dedication will be shown through there time put in.  Though skill is not the same as time played, many of our members are willing to show our guild leaders that they are meant to be in this guild.  Can you handle the insomnia you may face?</p>
<p>Since the delay, many of our members have decided to upgrade their computers in order to play this game.  I myself have found myself in need of a new computer.  The time and money we have spent in order to experience this game to its potential and though this is not an FPS were each frame will matter, it will matter if you get graphical lag during our Guild Vs. Guild sieges.</p>
<p>The skill level and standard has been set by our Guild Leadership with Krol and Oxus hitting 80.  They know what it takes to be the best. They have been in a #1 raiding guild in WoW, have grinded for rank 14 (which for you people that do not know takes at least 4 months to acquire), and know talent when they see it.  They have set the standard by knowing what it takes to hit 80 and what it takes to be in Rising Arms.  As our leadership many of the members feel safe with our current leadership and trust them in their decisions.</p>
<p><span style="text-decoration:underline;"><strong>Meeting Information</strong></span></p>
<p>Barbaroi (Councilman) quickly went over the battlekeep and guild city situation and on how we will need to not only hit 80 but continue to farm to maintain the number one spot.  The keep and city will be a vital part to our success in Age of Conan and will be required from all of our members.  On the other side, PvE will be apart of this guild but not required.  <em></em></p>
<p><em>&#8220;You cannot PvP 100%&#8230; it will get boring and you will get burnt out.  PvE will be there for something else to do&#8221;</em></p>
<p style="text-align:left;">-Krol (Councilman)</p>
<p>There is an opening for a position of Guild Diplomat.  This will involve guild relations and guild alliances.  This is not an easy position and will require interviews from everyone of the applicants. Expectations from this position are much higher than the average militant.  Your role will be increased but your job will need to be accomplished.  For more questions or if you would like to become apart of it, private message Kaelic, Ciden, or Oxus for more details.</p>
<p>Squad Leader position are open.  They will be required to be in 90% of the sieges.  They will be in charge of the sieges and will be communicating to the guild leaders and squad commander of what needs to be done. If you feel like you hold good respect in the guild and with your fellow guild mates or just feel like you can lead, private message one of the Guild Masters for more information or if you would like to apply.</p>
<p><em>&#8220;If you do not fit the position, you will be cut&#8221;</em></p>
<p style="text-align:left;">-Oxus (GuildMaster)</p>
<p><span style="text-decoration:underline;">Q&amp;A</span></p>
<ul>
<li><em>For the 3 weeks to lvl 80, does that include the early release?</em> <strong>No it will start from commercial release</strong></li>
<li><em>When will the new site be up?</em> <strong>Possibly by Sunday</strong></li>
<li><em>Will there be down time?</em> <strong>There will be no downtime because we are on a new host</strong></li>
<li><em>Will we need to re-register for the forums?</em><strong> Yes, new forums mean new starts</strong></li>
<li><em>What will the groups type be?</em> <strong>They will be balanced based upon how we see it will be</strong></li>
<li><em>When will the class post be up?</em> <strong>In a week, for people to think about</strong></li>
<li><em>Will it be first come first serve or what?</em> <strong>No details on it yet but will be provided when we post</strong></li>
<li><em>Was there a target guild size?</em> <strong>Our original target size was 50 but we want 75 outstanding players but will based upon experience in siege</strong></li>
<li><em>Will squads be moved around?</em> <strong>It will depend on what we have for the day and what special situations will occur</strong></li>
<li><em>If the guild size is 75 and raids will be 24, how will we do that?</em> <strong>Most of our guild will not want to do PvE anyways but even if we did two raids those raids should succeed because of the quality of our members</strong></li>
<li><em>Are there an expected behavior for the guild?</em> <strong>We need to hold ourselves at a higher level. We are not a griefing guild.  Don&#8217;t kill people unless it serves a purpose. Kill people taking your mobs, not grinding next to you.</strong></li>
<li><strong>FLAME WARS ACCOMPLISH NOTHING</strong></li>
<li><em>Will there be guild wide leveling?</em> <strong>No, we want you to be self sufficient and adjust to what you will need to level</strong></li>
<li><em>I am versatile in many classes, what would you recommend me to chose?</em> <strong>It really matters what you want to play, and if your unsure it is a good time to review the feat trees on this <a href="http://goonheim.com/goonheim/feats/view/barbarian">link</a></strong></li>
</ul>
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		<title>Pre-Order Information</title>
		<link>http://rakanzer.wordpress.com/2008/04/21/pre-order-information/</link>
		<comments>http://rakanzer.wordpress.com/2008/04/21/pre-order-information/#comments</comments>
		<pubDate>Mon, 21 Apr 2008 22:22:53 +0000</pubDate>
		<dc:creator>rakanzer</dc:creator>
				<category><![CDATA[Pre-Launch]]></category>

		<guid isPermaLink="false">http://rakanzer.wordpress.com/?p=9</guid>
		<description><![CDATA[With the release dated for May 20th 2008, people are wondering where they can get their special items from pre-ordering. The current list for pre-order special is: Gamestop: War Mammoth (Confirmed) Best Buy: War Rhino (Confirmed) Amazon.com: Amazon Bow (Confirmed) Many people are wondering how the 3 day early access program will work. The text [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rakanzer.wordpress.com&amp;blog=3536051&amp;post=9&amp;subd=rakanzer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="float:left;" src="http://img.photobucket.com/albums/v15/eziekel/256px-Age_of_Conan_Cover.jpg" alt="Age of Conan Cover" width="126" height="179" /></p>
<p>With the release dated for May 20th 2008, people are wondering where they can get their special items from pre-ordering. The current list for pre-order special is:</p>
<p><em>Gamestop: War Mammoth (Confirmed)<br />
</em></p>
<p><em>Best Buy: War Rhino (Confirmed)<br />
</em></p>
<p><em>Amazon.com: Amazon Bow (Confirmed)<br />
</em></p>
<p>Many people are wondering how the 3 day early access program will work.  The text says:</p>
<p><em> 3-Day Early Access Program</em></p>
<p><em> With your pre-order Age of Conan: Hyborian Adventures, you will be able to participate in the 3-day Early Access Program. Early access period starts on May 17, 3 days before the commercial release on May 20, 2008. You may begin downloading the game client files and installing as early as May 14. With early access, there is a nominal fee of $5, which covers the cost of the download and includes 10 days of additional game time.</em></p>
<p>Based upon how you setup the 3 day early access program it will happen like this.  You will enter the code for the pre-order item (such as War Mammoth) and it will allow you to set up the 3 day early access program.  When the release date comes, you will require the game key in order to continue playing the game.</p>
<p>Currently there is no plan for a cap on the 3 day early access program and the estimated in-game time to hit 80 is 3 days hardcore and 5 days casual.</p>
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		<title>Dark Templar Feat Tree: Desecration</title>
		<link>http://rakanzer.wordpress.com/2008/04/21/dark-templar-feat-tree-desecration/</link>
		<comments>http://rakanzer.wordpress.com/2008/04/21/dark-templar-feat-tree-desecration/#comments</comments>
		<pubDate>Mon, 21 Apr 2008 07:29:04 +0000</pubDate>
		<dc:creator>rakanzer</dc:creator>
				<category><![CDATA[Class]]></category>

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		<description><![CDATA[Name Description Available Ranks Tier Devouring Touch Converts part of the damage inflicted by the Dark Templar into healing. +4% Lifetap. 5 1 Weapon of the Damned Grants all the Dark Templar&#8217;s attacks a chance of inflicting additional unholy damage. Proc rate unknown. &#8211; This feat grants a new spell to the player 5 2 [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rakanzer.wordpress.com&amp;blog=3536051&amp;post=8&amp;subd=rakanzer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<table id="sortable_table_id_1" class="sortable" style="width:95%;text-align:left;" border="0" cellspacing="0">
<tbody>
<tr class="css_shade_2 even">
<td width="19%"><strong>Name</strong> <span class="sortheader"></span></td>
<td width="63%"><strong>Description</strong> <span class="sortheader"></span></td>
<td width="12%"><strong>Available Ranks</strong> <span class="sortheader"></span></td>
<td width="5%"><strong>Tier</strong> <span class="sortheader"></span></td>
</tr>
<tr class="highlight odd">
<td><span class="new">Devouring Touch</span></td>
<td>Converts part of the damage inflicted by the Dark Templar into healing. +4% Lifetap.</td>
<td>5</td>
<td>1</td>
</tr>
<tr class="highlight even">
<td><span class="new">Weapon of the Damned</span></td>
<td>Grants all the Dark Templar&#8217;s attacks a chance of inflicting additional unholy damage.  <span class="80%;"><em>Proc rate unknown.</em> &#8211; This feat grants a new spell to the player</span></td>
<td>5</td>
<td>2</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Vigor Leech</span></td>
<td>Improves the Drain Life spell with the ability to convert some of the damage inflicted by the Dark Templar into stamina.</td>
<td>5</td>
<td>2</td>
</tr>
<tr class="highlight even">
<td><span class="new">Ether Leech</span></td>
<td>Improves the Drain Life spell with the ability to convert some of the damage inflicted by the Dark Templar into mana.</td>
<td>1</td>
<td>3</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Curse of Gwahlur</span></td>
<td>Attacks against you have a chance of cursing the attacker to constantly feed you health, while suffering unholy damage. Can stack up to 3 times. Each curse will increase the damage of all your curses on the enemy.</td>
<td>5</td>
<td>3</td>
</tr>
<tr class="highlight even">
<td><span class="new">Talisman Mastery</span></td>
<td>Increases the power of all <span class="new">Soul Covenant</span> spells while wielding a talisman.</td>
<td>5</td>
<td>3</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Corrupt Weapon</span></td>
<td>Grants all melee attacks a chance of inflicting a lingering would that deals unholy damage for a short time.</td>
<td>2</td>
<td>4</td>
</tr>
<tr class="highlight even">
<td><span class="new">Improved Dread Fury</span></td>
<td>Augments <span class="new">Aura of Dread</span> Fury incantation by increasing the chance of inflicting unholy damage. The Dark Templar will also convert a fraction of magical damage inflicted into healing while using this incantation.</td>
<td>5</td>
<td>4</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Approach of Death</span></td>
<td>Improves the <span class="new">Covenant of War</span> spell to inflict more damage when the target is close to death.</td>
<td>1</td>
<td>4</td>
</tr>
<tr class="highlight even">
<td><span class="new">Improved Martyrdom</span></td>
<td>Improves martyrdom by restoring mana and stamina to entire party.  Improves healing by 20%</td>
<td>5</td>
<td>4</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Improved Soul Covenants</span></td>
<td>Increases the frequency of <span class="new">Soul Covenant</span> effects being triggered.</td>
<td>1</td>
<td>5</td>
</tr>
<tr class="highlight even">
<td><span class="new">Sacrificial Fury</span></td>
<td>Adds a secondary effect to Martyrdom that increases the effects damage.</td>
<td>1</td>
<td>5</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Desecrated Blood</span></td>
<td>Improves the <span class="new">Covenant of War</span> spell by increasing its chance to trigger and lowering the damage it inflicts upon the Dark Templar. Decreases damage by 33%.</td>
<td>3</td>
<td>6</td>
</tr>
<tr class="highlight even">
<td><span class="new">Improved Infusion</span></td>
<td>Enhances the <span class="new">Aura of Infusion</span> spell to have additional mana regeneration.</td>
<td>5</td>
<td>6</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Ritualistic Bloodshed</span></td>
<td>Grants the Dark Templar an ability which increases their <span class="new">Sadism</span> counter but inflicts a small portion of mana damage on the Dark Templar.</td>
<td>2</td>
<td>6</td>
</tr>
<tr class="highlight even">
<td><span class="new">Soul Bane</span></td>
<td>Shield the Dark Templar while they still have mana. While active it converts a small amount of life damaging into mana damage instead.<span class="80%;">This feat grants a new spell to the player</span></td>
<td>3</td>
<td>6</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Body of Pestilence</span></td>
<td>Improves the Covenant of Pestilence spell by removing the movement penalty on the Dark Templar.</td>
<td>1</td>
<td>7</td>
</tr>
<tr class="highlight even">
<td><span class="new">Vile Pestilence</span></td>
<td>Augments the <span class="new">Covenant of Pestilence</span> spell by increasing the damage inflicted by the spell. Increases damage by 25%</td>
<td>5</td>
<td>7</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Pestilential Cloud</span></td>
<td>Increases the area of effect of the <span class="new">Covenant of Pestilence</span> spell.</td>
<td>1</td>
<td>7</td>
</tr>
<tr class="highlight even">
<td><span class="new">Cabalistic Hunger</span></td>
<td>Converts part of the damage inflicted by spells into life for the Dark Templar.  + 1.5% Magical lifetap</td>
<td>5</td>
<td>7</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Soul Infusion</span></td>
<td>Improves the <span class="new">Soul Barrier spell</span> by allowing the Dark Templar to absorb some of the mana from hostile spells striking them.</td>
<td>2</td>
<td>7</td>
</tr>
<tr class="highlight even">
<td><span class="new">Vile Putrescence</span></td>
<td>Enhances the <span class="new">Covenant of Putrescence</span> spell, increasing the size of the area in which foes will be affected.</td>
<td>1</td>
<td>8</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Covenant of Putrescence</span></td>
<td>Grants all melee attacks a chance of inflicting poison damage to all foes in the Dark Templar&#8217;s vicinity. Only one <span class="new">Soul Covenant</span> spell may be active at any time.<span class="80%;">This feat grants a new spell to the player</span></td>
<td>5</td>
<td>8</td>
</tr>
<tr class="highlight even">
<td><span class="new">Improved Blood Pact</span></td>
<td>Reduces the reuse time and health drain penalty of the Blood Pact spell.  Modify recast time by -5 minutes, decreases damage by 20%.</td>
<td>5</td>
<td>8</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Invulnerable Soul</span></td>
<td>Augments the Covenant of Invulnerability incantation so that it also absorbs the damage of triggering blows.</td>
<td>5</td>
<td>8</td>
</tr>
<tr class="highlight even">
<td><span class="new">Warped Dread</span></td>
<td>The Dark Templar&#8217;s outworld connection is so strong they can summon it&#8217;s power to protect themselves, absorbing damage. This shield also warps reality so enemy attacks are more likely to miss.<span class="80%;">This feat grants a new combo to the player</span></td>
<td>1</td>
<td>9</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Dooming Presence</span></td>
<td>Summons a terrifying cloud of fear in an area around the Dark Templar.<span class="80%;">This feat grants a new spell to the player</span></td>
<td>1</td>
<td>9</td>
</tr>
</tbody>
</table>
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		<title>Dark Templar Feat Tree: Depravity</title>
		<link>http://rakanzer.wordpress.com/2008/04/21/dark-templar-feat-tree-depravity/</link>
		<comments>http://rakanzer.wordpress.com/2008/04/21/dark-templar-feat-tree-depravity/#comments</comments>
		<pubDate>Mon, 21 Apr 2008 07:27:06 +0000</pubDate>
		<dc:creator>rakanzer</dc:creator>
				<category><![CDATA[Class]]></category>

		<guid isPermaLink="false">http://rakanzer.wordpress.com/?p=7</guid>
		<description><![CDATA[Name Description Available Ranks Tier Blighted Touch Grants all the DT&#8217;s attacks a chance of inflicting unholy damage. 5 1 Blighted Soul Improves Blighted Touch, inflicting Unholy damage to all nearby enemies whenever blighted touch is triggered. 5 2 Crystallized Ether Increases the rate of all mana regeneration. +7 Combat Mana regen, + 5 natural [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rakanzer.wordpress.com&amp;blog=3536051&amp;post=7&amp;subd=rakanzer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<table id="sortable_table_id_0" class="sortable" style="width:95%;text-align:left;" border="0" cellspacing="0">
<tbody>
<tr class="css_shade_2 even">
<td width="19%"><strong>Name</strong> <span class="sortheader"></span></td>
<td width="63%"><strong>Description</strong> <span class="sortheader"></span></td>
<td width="12%"><strong>Available Ranks</strong> <span class="sortheader"></span></td>
<td width="5%"><strong>Tier</strong> <span class="sortheader"></span></td>
</tr>
<tr class="highlight odd">
<td><span class="new">Blighted Touch</span></td>
<td>Grants all the DT&#8217;s attacks a chance of inflicting unholy damage.</td>
<td>5</td>
<td>1</td>
</tr>
<tr class="highlight even">
<td><span class="new">Blighted Soul</span></td>
<td>Improves Blighted Touch, inflicting Unholy damage to all nearby enemies whenever blighted touch is triggered.</td>
<td>5</td>
<td>2</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Crystallized Ether</span></td>
<td>Increases the rate of all mana regeneration. +7 Combat Mana regen, + 5 natural Mana regen.</td>
<td>5</td>
<td>2</td>
</tr>
<tr class="highlight even">
<td><span class="new">Dark Hand</span></td>
<td>Increases damage done with one-handed blunt and edged weapons.  +.5% each point.</td>
<td>5</td>
<td>3</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Devouring Blood Frenzy</span></td>
<td>Improves the Blood Frenzy stance by adding a chance to convert some of the blood spilled into life for the DT.</td>
<td>5</td>
<td>3</td>
</tr>
<tr class="highlight even">
<td><span class="new">Consuming Bulwark</span></td>
<td>Improves the Defensive Stance by adding a chance to steal life from anyone that strikes the DT in combat.</td>
<td>3</td>
<td>3</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Pact of Malacodor</span></td>
<td>Grants all melee attacks additional unholy damage for a short period of time. This spell requires a sacrifice of health from the DT.</td>
<td>5</td>
<td>3</td>
</tr>
<tr class="highlight even">
<td><span class="new">Dissipate Ether</span></td>
<td>Improves the Mystical Bane combos to inflict additional mana damage.</td>
<td>3</td>
<td>4</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Incinerate Ether</span></td>
<td>Improves the Mystical Bane combo by inflicting an equal amount of life damage in addition to mana damage.</td>
<td>1</td>
<td>4</td>
</tr>
<tr class="highlight even">
<td><span class="new">Dark Burden</span></td>
<td>A quick spell that inflicts wracking pain, slowing the target&#8217;s moving speed.<span class="80%;">This feat awards a new spell to the player</span></td>
<td>2</td>
<td>4</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Devourer&#8217;s Might</span></td>
<td>Improves the damage done by the A soul for Feast and Leech life combos. DPS increase is 10% for first point. Unknown for all 5.</td>
<td>5</td>
<td>4</td>
</tr>
<tr class="highlight even">
<td><span class="new">Reaper of Malacodor</span></td>
<td>grants all melee attacks additional area of effect unholy damage for a short period of time. Requires significant sacrifice of health from the DT.<span class="80%;">This feat awards a new spell to the player</span></td>
<td>1</td>
<td>5</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Dread Lord</span></td>
<td>Reduces the reuse time of ALL combos. Some by 5, 4, 3, 2, or 1 second.</td>
<td>1</td>
<td>5</td>
</tr>
<tr class="highlight even">
<td><span class="new">Sadistic Glee</span></td>
<td>Increases the chance of triggering the <span class="new">Sadism</span> special ability.</td>
<td>1</td>
<td>5</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Vile Soul</span></td>
<td>You will start to inflict unholy damage to nearby foes when your sadism counter reaches 8, rather than 10. <span class="80%;">unknown what 2 points would reach.</span></td>
<td>2</td>
<td>5</td>
</tr>
<tr class="highlight even">
<td><span class="new">Hexer&#8217;s Might</span></td>
<td>Improves the damage inflicted by the Blood for aid and Unhallowed Blight combo. 20% increase.</td>
<td>5</td>
<td>6</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Ether Reap</span></td>
<td>Improves the Mystical Bane combos, granting the DT a chance of triggering mana restoration effect on successive melee attacks.</td>
<td>5</td>
<td>6</td>
</tr>
<tr class="highlight even">
<td><span class="new">Mind Wrack</span></td>
<td>Gives the DT a new combo that briefly stuns any enemies standing in front of him. <span class="80%;">This feat awards a new Combo to the player</span></td>
<td>1</td>
<td>6</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Gore Fiend</span></td>
<td>Increases the Sadism counter whenever they or someone in group inflicts a fatality.</td>
<td>1</td>
<td>7</td>
</tr>
<tr class="highlight even">
<td><span class="new">Masochism</span></td>
<td>Provides a chance of adding to the Sadism counter whenever the DT takes damage.</td>
<td>5</td>
<td>7</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Touch of Death</span></td>
<td>Grants the DT an ability that empowers their next combo with additional unholy damage.</td>
<td>5</td>
<td>7</td>
</tr>
<tr class="highlight even">
<td><span class="new">Air of Death</span></td>
<td>Improves the <span class="new">Touch of Death</span> by adding a chance for all foes nearby the target to suffer additional unholy damage.</td>
<td>1</td>
<td>7</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Drain Strength</span></td>
<td>Improves all the DT&#8217;s combos with a chance to reduce the target&#8217;s strength.</td>
<td>1</td>
<td>8</td>
</tr>
<tr class="highlight even">
<td><span class="new">Mind Shatter</span></td>
<td>Grants the the soldier the Mind Shatter combo that briefly stuns any enemies standing in a cone area directly in front of them.<span class="80%;">This feat awards a new Combo to the player</span></td>
<td>1</td>
<td>8</td>
</tr>
<tr class="highlight odd">
<td>Depravity</td>
<td>Improves the covenant of Vengeance spell by adding a chance of increasing the DT&#8217;s sadism counter when it triggers.</td>
<td>5</td>
<td>8</td>
</tr>
<tr class="highlight even">
<td><span class="new">Unholy Strength</span></td>
<td>Increases the damage done by all DT combos. 5% with first point.</td>
<td>5</td>
<td>8</td>
</tr>
<tr class="highlight odd">
<td>Dread Shadow</td>
<td>When Feast of Souls combo is performed, it will also summon a shadow beast that fights alongside the DT for a short time.</td>
<td>1</td>
<td>9</td>
</tr>
<tr class="highlight even">
<td>Ravenous Eater</td>
<td>Improves the Feast of Souls and Leech Life combos, granting an additional effect that increases the damage inflicted by the DT for a short time.</td>
<td>1</td>
<td>9</td>
</tr>
</tbody>
</table>
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		<title>Conqueror Feat Tree: Carnage</title>
		<link>http://rakanzer.wordpress.com/2008/04/21/conqueror-feat-tree-carnage/</link>
		<comments>http://rakanzer.wordpress.com/2008/04/21/conqueror-feat-tree-carnage/#comments</comments>
		<pubDate>Mon, 21 Apr 2008 07:22:04 +0000</pubDate>
		<dc:creator>rakanzer</dc:creator>
				<category><![CDATA[Class]]></category>

		<guid isPermaLink="false">http://rakanzer.wordpress.com/?p=6</guid>
		<description><![CDATA[Name Description Tier Lacerate 5 ranks, All the soldier’s secondary attacks have a chance of inflicting a wound that bleeds for a short time. 1 Secondary Laceration 5 ranks, All the soldier’s secondary attacks have an improved chance of inflicting a wound that bleeds for a short time. 2 Annihilate 3 ranks, Grants the conqueror [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rakanzer.wordpress.com&amp;blog=3536051&amp;post=6&amp;subd=rakanzer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<table id="sortable_table_id_1" class="sortable" style="text-align:left;height:805px;" border="0" cellspacing="0" width="372">
<tbody>
<tr class="css_shade_2 even">
<td width="19%"><strong>Name</strong></td>
<td width="67%"><strong>Description</strong></td>
<td width="7%"><strong>Tier<br />
</strong></p>
<p><strong> <span class="sortheader"><span class="sortarrow"><br />
</span></span></strong></td>
</tr>
<tr class="highlight odd">
<td>Lacerate</td>
<td>5 ranks, All the soldier’s secondary attacks have a chance of inflicting a wound that bleeds for a short time.</td>
<td>1</td>
</tr>
<tr class="highlight even">
<td><span class="new">Secondary Laceration</span></td>
<td>5 ranks, All the soldier’s secondary attacks have an improved chance of inflicting a wound that bleeds for a short time.</td>
<td>2</td>
</tr>
<tr class="highlight odd">
<td>Annihilate</td>
<td>3 ranks, Grants the conqueror an ability which greatly increases the critical strike chance of their next combo.</td>
<td>2</td>
</tr>
<tr class="highlight even">
<td><span class="new">Dual Master</span></td>
<td>3 ranks, Increases the damage of all dual-wield starter combos.</td>
<td>2</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Offhand Precision</span></td>
<td>5 ranks, Increases the chance to hit of the conqueror’s offhand weapons.</td>
<td>3</td>
</tr>
<tr class="highlight even">
<td><span class="new">Improved Wrath</span></td>
<td>5 Ranks, Augments the Fires of Wrath special ability by increasing the damage done and chance for the effect trigger.</td>
<td>3</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Lingering Wrath</span></td>
<td>1 Rank, Improves the Fires of Wrath special ability by adding a burning would that damages the target for a short amount of time.</td>
<td>3</td>
</tr>
<tr class="highlight even">
<td>Defiance</td>
<td>5 ranks, Grants the soldier an ability that heals all team members. Can only be used if Furious Defiance is active.</td>
<td>4</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Improved Defiance</span></td>
<td>3 Ranks, Adds a stamina and mana regeneration effect to the soldier’s Defiance ability.</td>
<td>4</td>
</tr>
<tr class="highlight even">
<td><span class="new">Rend and Tear</span></td>
<td>5 Ranks, Increases the damage inflicted during the Bloodbath combos.</td>
<td>4</td>
</tr>
<tr class="highlight odd">
<td><span class="new">War Lord</span></td>
<td>1 Rank, A permanent ability that increases the stamina and mana renewal rates of the conqueror and their allies.</td>
<td>4</td>
</tr>
<tr class="highlight even">
<td><span class="new">War Lord&#8217;s March</span></td>
<td>3 Ranks, Improves the War Leader ability by also increasing the out of combat movement speed.</td>
<td>4</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Bladeweave</span></td>
<td>1 Rank, Replaces the Furious Inspiration effect (when active) with an increased chance to hit with an offhand weapon.</td>
<td>5</td>
</tr>
<tr class="highlight even">
<td><span class="new">Bloodlust</span></td>
<td>1 Rank, Reduces the reuse time for all dual-wield combos</td>
<td>5</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Improved Inspire</span></td>
<td>3 Ranks, Augments the Inspire the Ranks special ability by increasing the amount of stamina healed.</td>
<td>6</td>
</tr>
<tr class="highlight even">
<td><span class="new">Rend Flesh</span></td>
<td>3 Ranks, Grants the soldier an ability which for a short time inflicts a bleeding wound on each target struck, but each time costs the conqueror stamina.</td>
<td>6</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Improved Rend</span></td>
<td>5 Ranks, Augments the Rend Flesh feat by adding a slashing damage to each bleeding wound but increases the conqueror’s stamina cost.</td>
<td>6</td>
</tr>
<tr class="highlight even">
<td><span class="new">Skirmisher</span></td>
<td>1 Rank, Grants the soldier the ability to increase their movement speed but reduces the damage done by their attacks and makes them easier to knock back.</td>
<td>6</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Improved Bloody hack</span></td>
<td>5 Ranks, Increases the damage done by the conqueror’s Bloody Hack combos.</td>
<td>7</td>
</tr>
<tr class="highlight even">
<td><span class="new">Crippling Bloodbath</span></td>
<td>1 Rank, Improves the Bloodbath combos by decreasing the target’s movement speed.</td>
<td>7</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Cunning</span></td>
<td>3 Ranks, Grants the soldier an ability that has a chance of making their attacks less likely to draw reprisal attacks from their foes.</td>
<td>7</td>
</tr>
<tr class="highlight even">
<td><span class="new">Quick Vengeance</span></td>
<td>3 Ranks, Permanent reactive effect that when triggered increases the damage you inflict upon your foes and offhand weapon attack chance.</td>
<td>7</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Reaping Blade</span></td>
<td>1 Rank, Grants the soldier the ability to improve the chance to hit with their offhand attacks to 100% for a short time.</td>
<td>8</td>
</tr>
<tr class="highlight even">
<td><span class="new">Lightning Steel</span></td>
<td>5 Ranks, Increases damage inflicted with one handed edged and blunt weapons. Your offhand attacks gain a chance of increasing the frequency of offhand attacks. Once gained, successful offhand attacks will refresh the duration of this bonus.</td>
<td>8</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Tactical mastery</span></td>
<td>2 Ranks, Decreases the cooldown of all Orders, Commands and Formations.</td>
<td>8</td>
</tr>
<tr class="highlight even">
<td><span class="new">Art of War</span></td>
<td>5 Ranks, Permanently increases the amount of hate generated by the conqueror’s attacks and enables the Subtlety of War strategy.</td>
<td>8</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Whirlwind</span></td>
<td>1 Rank, The Whirlwind combo attack lashes out at all nearby enemies. The strikes fall with such force they have high chance of critically injuring victims.</td>
<td>9</td>
</tr>
<tr class="highlight even">
<td><span class="new">Flashing Defence</span></td>
<td>1 Rank, Greatly increases their ability to evade blows but lowers the damage done by their attacks</td>
<td>9</td>
</tr>
</tbody>
</table>
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		<title>Guardian Feat Tree: Tempest</title>
		<link>http://rakanzer.wordpress.com/2008/04/21/guardian-feat-tree-tempest/</link>
		<comments>http://rakanzer.wordpress.com/2008/04/21/guardian-feat-tree-tempest/#comments</comments>
		<pubDate>Mon, 21 Apr 2008 07:04:17 +0000</pubDate>
		<dc:creator>rakanzer</dc:creator>
				<category><![CDATA[Class]]></category>

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		<description><![CDATA[Name Description Tier Stormblades 5 ranks: When using slashing weapons all of the guardians attacks have a small chance of inflicting additional damage. 1 Polearm mastery 5 ranks: Increases the damage done by polearm weapons. 2 Revenge 5 ranks: Increases the damage inflicted by retaliatory strikes from the guardians guard combos. 2 Powersweeps 5 ranks: [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rakanzer.wordpress.com&amp;blog=3536051&amp;post=5&amp;subd=rakanzer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<table id="sortable_table_id_0" class="sortable" style="text-align:left;height:748px;" border="0" cellspacing="0" width="372">
<tbody>
<tr class="css_shade_2 even">
<td width="19%"><strong>Name</strong></td>
<td width="67%"><strong>Description</strong></td>
<td width="7%"><strong>Tier</strong></td>
</tr>
<tr class="highlight odd">
<td><span class="new">Stormblades</span></td>
<td>5 ranks: When using slashing weapons all of the guardians attacks have a small chance of inflicting additional damage.</td>
<td>1</td>
</tr>
<tr class="highlight even">
<td><span class="new">Polearm mastery</span></td>
<td>5 ranks: Increases the damage done by polearm weapons.</td>
<td>2</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Revenge</span></td>
<td>5 ranks: Increases the damage inflicted by retaliatory strikes from the guardians guard combos.</td>
<td>2</td>
</tr>
<tr class="highlight even">
<td><span class="new">Powersweeps</span></td>
<td>5 ranks: increases the damage inflicted by Flashing Art combos.</td>
<td>3</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Devastating Sweeps</span></td>
<td>1 rank: Increases the critical hit chance of polearm multihit combos.</td>
<td>3</td>
</tr>
<tr class="highlight even">
<td><span class="new">Bleeding Revenge</span></td>
<td>5 ranks: Improves the guard combo by inflicting a wound that bleeds for a short time.</td>
<td>3</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Stand off</span></td>
<td>5 ranks: When in frenzy stance there is a chance of reducing the likelyhood of enemies attacking the guardian.</td>
<td>4</td>
</tr>
<tr class="highlight even">
<td><span class="new">Disarming Aggresion</span></td>
<td>3 ranks: Grants an ability that for a short time increases the damage done by polearm combos, without increasing the chance of drawing the targets ire.</td>
<td>4</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Redoubt</span></td>
<td>5 ranks: When you are hit with a melee attack, you have a 1% chance of increasing your chance of evading attacks for a short time. This bonus can trigger at most 1 time every 30 seconds.</td>
<td>4</td>
</tr>
<tr class="highlight even">
<td><span class="new">Relentless Assault</span></td>
<td>1 rank: Reduces the reuse time for all polearm combos.</td>
<td>5</td>
</tr>
<tr class="highlight odd">
<td>Impale</td>
<td>1 rank: Grants the guardian a swift ability, they charge their target and inflict a bleeding wound that damages the target for a short time.</td>
<td>5</td>
</tr>
<tr class="highlight even">
<td><span class="new">Brutal Dulling Blow</span></td>
<td>1 rank: Increases the critical hit chance of the polearm stamina burn combos.</td>
<td>6</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Comet Mastery</span></td>
<td>5 ranks: Increases the damage inflicted by all the guardians weapons.</td>
<td>6</td>
</tr>
<tr class="highlight even">
<td><span class="new">Combo Skewer</span></td>
<td>3 ranks: Grants the soldier the skewer combo, a powerfull polearm attack that impales the target.</td>
<td>6</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Sweep the field</span></td>
<td>3 ranks: Increases the damage done by the guardians stagger combos.</td>
<td>6</td>
</tr>
<tr class="highlight even">
<td><span class="new">Master pikeman</span></td>
<td>5 ranks:  Increases the damage done by all polearm combos.</td>
<td>6</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Crippling Thrust</span></td>
<td>3 ranks: Increases the damage done by all the guardians disable combos.</td>
<td>6</td>
</tr>
<tr class="highlight even">
<td><span class="new">Combo Reposte</span></td>
<td>5 ranks: This quick combo inflicts greatly increased damage if used shortly after you evade an attack.</td>
<td>7</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Hatefull Vengeance</span></td>
<td>5 ranks: Improves the damage bonus received from the vengeance effect.</td>
<td>7</td>
</tr>
<tr class="highlight even">
<td><span class="new">Eye for an eye</span></td>
<td>5 ranks: A permanent ability, any enemy striking the guardian risks the damage from an immediate counterstrike.</td>
<td>8</td>
</tr>
<tr class="highlight odd">
<td>Defiance</td>
<td>1 rank: When you are below 50% health, attacks against you have a chance of causing you to regenerate health, this effect can trigger at most once every 10 seconds.</td>
<td>8</td>
</tr>
<tr class="highlight even">
<td><span class="new">Vengeance is mine</span></td>
<td>5 ranks: Your attacks have a chance of increasing your vengeance counter, this effect can happen at most once every 10 seconds.</td>
<td>8</td>
</tr>
<tr class="highlight odd">
<td><span class="new">Lightning Reflexes</span></td>
<td>1 rank: Improves polearm combos that involves evasion by increasing the chance for the effect to trigger and the amount that the evade skill increases.</td>
<td>9</td>
</tr>
<tr class="highlight even">
<td><span class="new">Combo stormstrike</span></td>
<td>1 rank: Grants the guardian the lightning charged attack combo stormstrike, that batters all nearby and flings them away.</td>
</tr>
</tbody>
</table>
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		<title>Open Beta</title>
		<link>http://rakanzer.wordpress.com/2008/04/21/open-beta/</link>
		<comments>http://rakanzer.wordpress.com/2008/04/21/open-beta/#comments</comments>
		<pubDate>Mon, 21 Apr 2008 06:51:47 +0000</pubDate>
		<dc:creator>rakanzer</dc:creator>
				<category><![CDATA[Pre-Launch]]></category>

		<guid isPermaLink="false">http://rakanzer.wordpress.com/?p=4</guid>
		<description><![CDATA[With early-release date approaching fast, everyone has had on their minds when open beta will be coming. Well it turns out that it will be happening soon but at a price. Fileplanet has the rights to Age of Conan&#8217;s open beta and has a catch to getting one of their keys. You are required to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=rakanzer.wordpress.com&amp;blog=3536051&amp;post=4&amp;subd=rakanzer&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a title="Age of Conan Open Beta" href="http://www.fileplanet.com/promotions/ageofconan/" target="_blank"><img style="vertical-align:middle;" src="http://img.photobucket.com/albums/v15/eziekel/MiniSite_07_BetaSoon.jpg" alt="for beta" width="424" height="173" /></a></p>
<p style="text-align:left;">With early-release date approaching fast, everyone has had on their minds when open beta will be coming.  Well it turns out that it will be happening soon but at a price.  Fileplanet has the rights to Age of Conan&#8217;s open beta and has a catch to getting one of their keys.  You are required to be a Subscriber, which will cost you at least 15 dollars for 3 months.  But on top of that, you are only allowed to level up to 13.  This means you can experience the Tortage area but not actually finish it.  Many people would say it is not worth it and others say anything to get ahead.</p>
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			<media:title type="html">for beta</media:title>
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